Archive
Posts Tagged ‘gfx’
Pixel Shift Postmortem Part 2: Development Details
May 3, 2011
Leave a comment
Welcome back web stalkers. As stated in last week’s riveting post, Pixel Shift took 2 months to go from initial concept to release on Windows Phone 7 and iOS. Dive in for the sordid details… Read more…
Categories: Pixel Shift
design, gfx, pixel shift
unofficial Available On Xbox Live Indie Games badge
November 29, 2010
Leave a comment
After searching for the non-existent official XBLIG badge, I decided to create my own. While Microsoft quickly released a set of badges for Windows Phone 7, there still isn’t an official one for XBLIG. 😦
So here is my attempt at one. Feel free to use it on your website, etc.
You must be logged in to post a comment.