Monstercraft Postmortem Part 4: iPad enhancement
[iPad enhanced version (1.0.2) is now available here]
Monstercraft initially only supported the normal and Retina Display resolutions of the iPhone. When played on the iPad, you can run the small 480×320 version or have it do an automatic 2x scale which makes things blurry and loses the nice sharp detail.
[iPad screenshot after the jump]
One thing I didn’t want to do was to redo the graphics and positions for an iPad version because it would require a lot of work for the artist. But I did want to take advantage of the sharper resolution. So I decided on just rendering the high res iPhone 4 verison (960×640) centered on the iPad screen. I first tested it out on the Win32 side and got it working quickly. Once those changes were in it only took about 30 minutes to get the iOS version working and testing. So people with iPads now get a larger sharper version of Monstercraft which makes it easier to play especially with 2 players.
This is what it looks like on the iPad: